Invisible Cities Final Image - Esmeralda | Interior Establishing Shot

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I imagined the interiors of Esmeralda's buildings being just as hectic and multi-levelled as its exterior with bridges and stairs everywhere and the building itself acting almost just like a hollow shell with very little of it actually used for living.

I wanted to somehow represent the criminal culture in this city but couldn't find an effective way without painting characters. If anyone has any ideas, please let me know.

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