[Please use headphones]
Playblast of my 'Character Demo'. I animated this to show a more exaggerated side of the Giant.
I used this super rough animatic for figuring out estimated timing for movements for my 'character demo' animation. In the final animation, the first slide was scrapped as I felt it was too similar to the Giant's entrance in my final animation.
Turnarounds for The Giant. This model's at 1 subdivision higher than my original base model to help Maya calculate the displacement maps more accurately (otherwise there's a lot of deformation in the horns and limbs), so the model's polygons look much denser than on my base model.